MVP MATRIX & RENDERING PIPELINE

Interactive 3D Graphics Pipeline Visualizer polyflow.kr
TOP VIEW (XZ)
Cam
Model
LookAt
MODEL MATRIX (M)
Position X
0.0
Position Y
0.0
Position Z
0.0
Rotation X
Rotation Y
Rotation Z
Scale
1.0
Rot Order
VIEW MATRIX (V)
Camera X
4.0
Camera Y
3.0
Camera Z
5.0
LookAt X
0.0
LookAt Y
0.0
PROJECTION MATRIX (P)
FOV
60°
Near
0.1
Far
50
MATRIX VALUES
M Model Matrix
V View Matrix
P Projection Matrix
MVP Combined (P × V × M)
VERTEX TRACE (첫 번째 꼭짓점)
💡 로컬 좌표계의 첫 번째 꼭짓점이 각 파이프라인 단계를 거치며 변환됩니다. Clip Space에서 w로 나누면 NDC가 됩니다.
Local
Space
×M
World
Space
×V
View
Space
×P
Clip
Space
÷w
NDC
viewport
Screen
Space